Re: Adding custom items to loot spawns
Posted by Outlaw2101 on Mar 16, 2014; 5:36am
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/Adding-custom-items-to-loot-spawns-tp16011p16017.html
Hello
Thankyou very much for your reply. I have got it set like this.
class Military: Default {
zombieChance = 0.3;
maxRoaming = 6;
zombieClass[] = {"z_soldier","z_soldier_heavy","z_policeman"};
lootChance = 0.4;
lootPos[] = {};
itemType[] = {
{"UZI_SD_EP1","weapon"},
{"M9","weapon"},
{"M16A2","weapon"},
{"M16A2GL","weapon"},
{"M9SD","weapon"},
{"AK_74","weapon"},
{"M4A1_Aim","weapon"},
{"AKS_74_kobra","weapon"},
{"AKS_74_U","weapon"},
{"AK_47_M","weapon"},
{"M24","weapon"},
{"M1014","weapon"},
{"DMR","weapon"},
{"M4A1","weapon"},
{"M14_EP1","weapon"},
{"UZI_EP1","weapon"},
{"Remington870_lamp","weapon"},
{"glock17_EP1","weapon"},
{"MP5A5","weapon"},
{"MP5SD","weapon"},
{"M4A3_CCO_EP1","weapon"},
{"Binocular","weapon"},
{"ItemFlashlightRed","military"},
{"ItemKnife","military"},
{"ItemGPS","weapon"},
{"ItemMap","military"},
{"RH_rpk47 RH_75Rnd_762x39_mag","weapon"},
{"RH_akms 30Rnd_762x39_AK47","weapon"},
{"RH_ak47 30Rnd_762x39_AK47","weapon},
{"RH_an94 RH_30Rnd_545x39_an94_mag","weapon"},
{"RH_aks74mk 30Rnd_545x39_AK","weapon"},
{"DZ_ALICE_Pack_EP1","object"}, // 16
{"DZ_TK_Assault_Pack_EP1","object"}, // 16
{"DZ_British_ACU","object"}, // 18
{"DZ_CivilBackpack_EP1","object"}, // 24
{"DZ_Backpack_EP1","object"}, // 24
//Normal
{"","medical"},
{"","generic"},
{"","military"},
//{"Body","object"},
{"ItemEtool","weapon"},
{"ItemSandbag","magazine"},
{"Sa58P_EP1","weapon"},
{"Sa58V_EP1","weapon"}
};
itemChance[] = {
0.03,
0.05,
0.05,
0.01,
0.02,
0.15,
0.01,
0.08,
0.05,
0.05,
0.01,
0.10,
0.01,
0.02,
0.01,
0.05,
0.08,
0.10,
0.04,
0.02,
0.01,
0.06,
0.10,
0.10,
0.01,
0.05,
0.05,
0.10,
0.05,
0.03,
0.05,
//Bags
0.08, //16
0.08, //16
0.06, //18
0.01, //24
0.01, //DZ_Backpack_EP1 24
0.10,
1.00,
2.50,
//0.20,
0.05,
0.02,
0.03,
0.03
};
The bold entries with RH_ in front of them are the weapons I have added. I have also added a spawn chance. Should this work correctly?
Thankyou.