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DaiZy+ v042 Suggestions

Posted by wb on Oct 06, 2012; 11:00am
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/DaiZy-v042-Suggestions-tp129.html

  Firstly, I just wanted to thank unknown for all the time and effort he has put into this update, it was well worth the wait! I really love the direction DaiZy is heading with the intro story and random gear at the start making it different each life. The event triggers keep it exciting as you never know what's about to happen and can change your story in a few minutes.

  The first bandit event I was watching over my shoulder when I found him following close behind. I had a pistol stand off and took his revolver which was a great start. The first few abandoned vehicle events I was running around like a mad man trying to find them but didn't have any luck until I hit elektro and found a broken down bus. I like how they are in different positions and makes them harder to find. Makes it a lot more rewarding when you fix them up and start to head north.

  I think the events are triggered when you cross a certain point on the map, as I found a bug running past the church in elektro. Link. Survivor party! Im all for groups of survivors but its a little unfair on the zombies :P Maybe this is what unknown meant on the release notes on refining the triggers but I just wanted to point it out.

  The only other issue I've come across is that on both military helicopters I've seen, I have only found painkillers and some shells. I'm not sure if this is because they both spawned half in the water, or if they take time to spawn military loot like buildings, but I had to unload my ammo on the zombies just to get to them lol.

  Anyway, its been an awesome experience so far and I'm going to be playing it all day :D What do you guys think? Any ideas or suggestions for the next version?