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Re: DaiZy Singleplayer for ARMA 3 / Possibilities

Posted by Above on Oct 04, 2013; 10:16am
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/DaiZy-Singleplayer-for-ARMA-3-Possibilities-tp12461p12464.html

Forgemaster wrote
[On another subject I have played Above's BreakingZero mission for quite some time, it's amazing bro but it lacked a few nice features introduced in earlier releases.
Thanks, I'm glad you like it. Now about the features, what features are you referring to? The amount of stuff I've removed isn't all that great.

If you're talking about the building system(s), this is being replaced. We'll use the Aftermath/Epoch building system.

Plus I had issues with the HUD not refreshing, especially on a savegame load, I also was plagued by a glitch where eating food wouldn't replenish my hunger meter which didn't end up badly yet cause the meter goes quite slow. Somehow my inventory screen doesn't look like it does in the screenshot, instead of the surroundings being visible while looking at it, the screen is blackened, I do not know why it opens like that, but I didn't have this issue with DayZ/DaiZy versions before 1.7.7.
Sometimes, food wont change the blood color, and losing blood wont affect the color either. What fixes it for the rest of that save is reloading the mission. I am going to attempt to locate this.

About the HUD and inventory screen, this sounds like corrupt files, beta patch, or addon glitches.
Where you said that the background goes black, try removing CoWarMod, it will fix it (I'm 99% sure). And probably the other UI glitches. So just try to remove all the CoWarMod addons, see if everything works. And then you'll have to put them back 1 by 1, to see wich one is causing it.

I was using addons @CBA_CO @COWarMod(Lite variety) @JSRS also using latest beta patch for Arma 2 OA.
I could've guessed, CoWarMod does have a UI addon in there, that blackens out the screen when you open your gear. And I'm almost sure this is what causing the other UI glitches in BreakingPoint.

I use JSRS 1.5, too. Everything works fine. About the beta patch, are you using the latest one from DayZ Commander, or from the BI forums? I suggest sticking to the DayZ Commander beta patches.


Also I had an issue where after a certain period of time when AI bandits/survivors start re-spawning after the first volley wouldn't do anything. Yes, even when they were like 15 feet away from each other, they would just stand there and do nothing, they would only respond if I got close to them, then they would obviously start shooting at me, but at range they have no chance a person can just snipe them with one shot from a Lee Enfield or a Kar98. There goes my rant of a sort. I know this would fit in the thread of the mission itself, but I was lazy to make another thread and I might forget what I was going to type anyway since I just typed this at the top of my head.]
Yes, I've noticed that AI sometimes just sit like idiots. Now, I don't have many details. What I know is that they tend to look around for targets. It might be that they don't see you, or that something is messed up. I'll have to study this one harder, but I haven't seen this happen on Chernarus, there I get sniped at from 500-1000m.

Also, when I bumped into this problem the first time (Podagorsk, obviously), only some AI would do this. I would still get shot at from rather long ranges.





I hope this helps you, about the ArmA 3 DayZ, I would work on creating one. But I haven't bought the A3 beta, yet.