Re: DayZ Origins 1.7.5
Posted by anifan97203 on Aug 07, 2013; 7:49pm
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/DayZ-Origins-tp10339p11251.html
In my opinion, it's not really a matter of if everyone will build one. It's more of an issue of will enough people actually want to. As I said, I personally like the idea of having these goals to work towards. Basic survival can only keep your interest for so long. Otherwise, it's just like any other mod. The appeal of Origins, for me, are the goals or missions. Build the structures, set up a defensible camp or town, build a fort to store items/equipment/vehicles and defend, and of course assault Sector B.
But, in the end, it all comes down to whether or not Above gets the time and interest to do this. Or, if he feels there is enough community interest to put forth the effort of rewriting the requirements.