Re: Daizy on ramdisk
Posted by
kodabar on
Jul 22, 2013; 12:32am
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/Daizy-on-ramdisk-tp10858p10902.html
You probably don't need as much as 24 gigs of RAM - my OA folder has dozens of test versions of DaiZy variants and stuff so it's much larger than a default one. But you do need more than 8GB. Quite honestly though, I question the benefit of ramdisks for games anyway. I think those YouTube guys are talking out of their arses.
Your performance figures don't sound too bad, but I would have expected a 6 core AMD chip to do better than that. DayZ hits the CPU much harder than most games, but your CPU seems perfectly good to me. I wonder if it's using all the cores correctly. You can add -cpuCount=whatever to the shortcut to force it. Further details here:
http://community.bistudio.com/wiki/Arma2:_Startup_ParametersI'm also wondering if your CPU is throttled. As I recall, with the AMD FX range there's some kind of throttling utility that controls how the CPU runs. Might be worth checking that it isn't slowing the CPU. I'd also suggest using a CPU meter to check if it's being used properly.
It's probably worth checking your graphics settings in-game though. By default it sets a difference 3D resolution and interface resolution. Set both to be the same and matched to your monitor and everything will look better and run more quickly. But I'm guessing you've probably already done this.
The most significant impact on performance is the draw distance. Most online servers enforce a draw distance (yep, servers can force graphics settings that over-ride what you set) of 1600 and that's a sensible value to use offline too.
Gotta agree with you about the post-processing - it's awful.
I found a video of a guy running a pretty similar setup to yours and it's flying along. So I definitely think something's wrong.
http://www.youtube.com/watch?v=phkB6Txg1BQ