

=====================================================================
== E:\DayZ_Oliv82\Expansion\beta\arma2oa.exe
== "E:\DayZ_Oliv82\Expansion\beta\arma2oa.exe" -beta=Expansion\beta;Expansion\beta\Expansion Expansion\beta\arma2oa.exe" "-mod=@DayZ_Namalsk_SP406;" -nosplash -skipIntro -high -showScriptErrors
=====================================================================
Exe timestamp: 2017/12/02 13:24:06
Current time:  2018/04/07 11:20:22

Version 1.63.112555
Updating base class ->Default, by nst\ns2\config.bin/CfgMagazines/CA_Magazine/
Updating base class ->Default, by nst\ns2\config.bin/cfgWeapons/ItemCore/
Updating base class ->House, by nst\ns\config.bin/CfgVehicles/Land_Fire/
Updating base class Binocular->ItemCore, by nst\ns_dayz\config.cpp/CfgWeapons/BrokenNVGoggles/
Updating base class ->CA_Magazine, by ca\weapons\config.bin/CfgMagazines/VehicleMagazine/
Updating base class ->CA_Magazine, by ca\weapons\config.bin/CfgMagazines/1Rnd_HE_M203/
Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
Updating base class ->ItemCore, by ca\weapons\config.bin/cfgWeapons/ItemGPS/
Updating base class ->M24, by ca\weapons2\huntingrifle\config.bin/CfgWeapons/huntingrifle/
Updating base class TalkTopics->TalkTopics, by ca\characters2\config.bin/CfgVehicles/SoldierEB/TalkTopics/
Updating base class TalkTopics->TalkTopics, by ca\characters2\config.bin/CfgVehicles/SoldierWB/TalkTopics/
Updating base class TalkTopics->TalkTopics, by ca\characters2\config.bin/CfgVehicles/SoldierGB/TalkTopics/
Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
Updating base class ->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
Updating base class ->Mi17_base, by ca\air\config.bin/CfgVehicles/Mi17_Civilian_base_Ru/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.cpp/RscDisplayStart/
Updating base class RscText->, by z\addons\dayz_code\config.cpp/RscTitles/Default/
Updating base class CA_IGUI_Title->RscText, by z\addons\dayz_code\config.cpp/RscDisplayGear/Controls/Gear_Title/
Updating base class Available_items_Text->RscText, by z\addons\dayz_code\config.cpp/RscDisplayGear/Controls/CA_ItemName/
Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.cpp/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item8/
Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.cpp/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item9/
Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.cpp/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item10/
Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.cpp/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item11/
Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.cpp/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item12/
Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.cpp/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item6/
Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.cpp/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item7/
Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.cpp/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item8/
Updating base class CA_Gear_slot_special1->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.cpp/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory1/
Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.cpp/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory8/
Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.cpp/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory9/
Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.cpp/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory10/
Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.cpp/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory11/
Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.cpp/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory12/
Updating base class CA_Gear_slot_item1->CA_Gear_slot_handgun, by z\addons\dayz_code\config.cpp/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_special1/
Updating base class RscIGUIShortcutButton->RscActiveText, by z\addons\dayz_code\config.cpp/RscDisplayGear/Controls/ButtonClose/
Updating base class SkodaBase->Skoda, by z\addons\dayz_code\config.cpp/CfgVehicles/SkodaBlue/
Updating base class SkodaBase->Skoda, by z\addons\dayz_code\config.cpp/CfgVehicles/SkodaGreen/
Updating base class SkodaBase->Skoda, by z\addons\dayz_code\config.cpp/CfgVehicles/SkodaRed/
Updating base class Lada_base->Lada1, by z\addons\dayz_code\config.cpp/CfgVehicles/Lada2/
Updating base class Lada_base->Lada1, by z\addons\dayz_code\config.cpp/CfgVehicles/LadaLM/
Updating base class Lada_base->Lada1, by z\addons\dayz_code\config.cpp/CfgVehicles/Lada1_TK_CIV_EP1/
Updating base class Lada_base->Lada1, by z\addons\dayz_code\config.cpp/CfgVehicles/Lada2_TK_CIV_EP1/
Updating base class Car->SkodaBase, by z\addons\dayz_code\config.cpp/CfgVehicles/hilux1_civil_1_open/
Updating base class HouseBase->, by z\addons\dayz_code\config.cpp/CfgVehicles/House/
Updating base class ->Default, by z\addons\dayz_code\config.cpp/CfgBuildingLoot/Residential/
Updating base class ->Default, by z\addons\dayz_code\config.cpp/CfgBuildingLoot/Industrial/
Updating base class ->Default, by z\addons\dayz_code\config.cpp/CfgBuildingLoot/Farm/
Updating base class ->Default, by z\addons\dayz_code\config.cpp/CfgBuildingLoot/Supermarket/
Updating base class ->Default, by z\addons\dayz_code\config.cpp/CfgBuildingLoot/Hospital/
Updating base class ->Default, by z\addons\dayz_code\config.cpp/CfgBuildingLoot/Military/
Updating base class ->Default, by z\addons\dayz_code\config.cpp/CfgBuildingLoot/MilitarySpecial/
Updating base class ->Residential, by z\addons\dayz_code\config.cpp/CfgBuildingLoot/Church/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/L85A2_base_BAF/
Updating base class ->L85A2_base_BAF, by ca\weapons_baf\config.bin/cfgWeapons/BAF_L85A2_RIS_CWS/
Updating base class ->ReammoBox_EP1, by ca\weapons_baf\config.bin/CfgVehicles/Bag_Base_BAF/
Updating base class ->CA_Magazine, by ca\weapons_e\config.bin/CfgMagazines/17Rnd_9x19_glock17/
Updating base class ->Pistol, by ca\weapons_e\config.bin/cfgWeapons/UZI_EP1/
Updating base class ->UZI_EP1, by ca\weapons_e\config.bin/cfgWeapons/UZI_SD_EP1/
Updating base class ->Pistol, by ca\weapons_e\config.bin/cfgWeapons/revolver_EP1/
Updating base class ->Pistol, by ca\weapons_e\config.bin/cfgWeapons/glock17_EP1/
Updating base class ->M16A2, by ca\weapons_e\fnfal\config.bin/CfgWeapons/FN_FAL/
Updating base class ->FN_FAL, by ca\weapons_e\fnfal\config.bin/CfgWeapons/FN_FAL_ANPVS4/
Updating base class ->Rifle, by ca\weapons_e\leeenfield\config.bin/CfgWeapons/LeeEnfield/
Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
Updating base class ->Rifle, by ca\weapons_e\m14\config.bin/CfgWeapons/M14_EP1/
Updating base class V3S_Civ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_TK_EP1/
Updating base class V3S_Civ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Open_TK_EP1/
Updating base class V3S_Civ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Open_TK_CIV_EP1/
Updating base class V3S_Civ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_TK_GUE_EP1/
Updating base class ->AH6_Base_EP1, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6X_EP1/
Updating base class ->AH6_Base_EP1, by ca\air_e\ah6j\config.bin/CfgVehicles/MH6J_EP1/
Updating base class ->HitPoints, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/HitPoints/
Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
Updating base class ->Empty, by dayz_anim\config.cpp/CfgMarkers/Faction_US/
Updating base class Faction_US->Empty, by dayz_anim\config.cpp/CfgMarkers/Faction_USMC/
Updating base class Faction_US->Empty, by dayz_anim\config.cpp/CfgMarkers/Faction_CDF/
Updating base class Faction_US->Empty, by dayz_anim\config.cpp/CfgMarkers/Faction_RU/
Updating base class Faction_US->Empty, by dayz_anim\config.cpp/CfgMarkers/Faction_INS/
Updating base class Faction_US->Empty, by dayz_anim\config.cpp/CfgMarkers/Faction_GUE/
Updating base class ->Empty, by dayz_anim\config.cpp/CfgMarkers/Faction_USA_EP1/
Updating base class Faction_USA_EP1->Empty, by dayz_anim\config.cpp/CfgMarkers/Faction_CzechRepublic_EP1/
Updating base class Faction_USA_EP1->Empty, by dayz_anim\config.cpp/CfgMarkers/Faction_Germany_EP1/
Updating base class Faction_USA_EP1->Empty, by dayz_anim\config.cpp/CfgMarkers/Faction_TKA_EP1/
Updating base class Faction_USA_EP1->Empty, by dayz_anim\config.cpp/CfgMarkers/Faction_TKG_EP1/
Updating base class Faction_USA_EP1->Empty, by dayz_anim\config.cpp/CfgMarkers/Faction_TKM_EP1/
Updating base class Faction_USA_EP1->Empty, by dayz_anim\config.cpp/CfgMarkers/Faction_NATO_EP1/
Updating base class Faction_USA_EP1->Empty, by dayz_anim\config.cpp/CfgMarkers/Faction_UNO_EP1/
Updating base class Faction_USA_EP1->Empty, by dayz_anim\config.cpp/CfgMarkers/Faction_BLUFOR_EP1/
Updating base class Faction_USA_EP1->Empty, by dayz_anim\config.cpp/CfgMarkers/Faction_OPFOR_EP1/
Updating base class Faction_USA_EP1->Empty, by dayz_anim\config.cpp/CfgMarkers/Faction_INDFOR_EP1/
Updating base class Faction_USA_EP1->Empty, by dayz_anim\config.cpp/CfgMarkers/Faction_ION_black_PMC/
Updating base class Faction_ION_black_PMC->Empty, by dayz_anim\config.cpp/CfgMarkers/Faction_ION_white_PMC/
Updating base class ->Empty, by dayz_anim\config.cpp/CfgMarkers/Flag/
Updating base class Flag->Empty, by dayz_anim\config.cpp/CfgMarkers/Flag1/
Updating base class Flag->Empty, by dayz_anim\config.cpp/CfgMarkers/Dot/
Updating base class Flag->Empty, by dayz_anim\config.cpp/CfgMarkers/Destroy/
Updating base class Flag->Empty, by dayz_anim\config.cpp/CfgMarkers/Start/
Updating base class Flag->Empty, by dayz_anim\config.cpp/CfgMarkers/End/
Updating base class Flag->Empty, by dayz_anim\config.cpp/CfgMarkers/Warning/
Updating base class Flag->Empty, by dayz_anim\config.cpp/CfgMarkers/Join/
Updating base class Flag->Empty, by dayz_anim\config.cpp/CfgMarkers/Pickup/
Updating base class Flag->Empty, by dayz_anim\config.cpp/CfgMarkers/Unknown/
Updating base class Flag->Empty, by dayz_anim\config.cpp/CfgMarkers/Marker/
Updating base class Flag->Empty, by dayz_anim\config.cpp/CfgMarkers/Arrow/
Updating base class Flag->Empty, by dayz_anim\config.cpp/CfgMarkers/mil_objective/
Updating base class mil_objective->Empty, by dayz_anim\config.cpp/CfgMarkers/mil_marker/
Updating base class mil_objective->Empty, by dayz_anim\config.cpp/CfgMarkers/mil_flag/
Updating base class mil_objective->Empty, by dayz_anim\config.cpp/CfgMarkers/mil_arrow/
Updating base class mil_objective->Empty, by dayz_anim\config.cpp/CfgMarkers/mil_arrow2/
Updating base class mil_objective->Empty, by dayz_anim\config.cpp/CfgMarkers/mil_ambush/
Updating base class mil_objective->Empty, by dayz_anim\config.cpp/CfgMarkers/mil_destroy/
Updating base class mil_objective->Empty, by dayz_anim\config.cpp/CfgMarkers/mil_start/
Updating base class mil_objective->Empty, by dayz_anim\config.cpp/CfgMarkers/mil_end/
Updating base class mil_objective->Empty, by dayz_anim\config.cpp/CfgMarkers/mil_pickup/
Updating base class mil_objective->Empty, by dayz_anim\config.cpp/CfgMarkers/mil_join/
Updating base class mil_objective->Empty, by dayz_anim\config.cpp/CfgMarkers/mil_warning/
Updating base class mil_objective->Empty, by dayz_anim\config.cpp/CfgMarkers/mil_unknown/
Updating base class mil_objective->Empty, by dayz_anim\config.cpp/CfgMarkers/mil_circle/
Updating base class mil_objective->Empty, by dayz_anim\config.cpp/CfgMarkers/mil_dot/
Updating base class mil_objective->Empty, by dayz_anim\config.cpp/CfgMarkers/mil_box/
Updating base class mil_objective->Empty, by dayz_anim\config.cpp/CfgMarkers/mil_triangle/
Updating base class Flag->Empty, by dayz_anim\config.cpp/CfgMarkers/hd_objective/
Updating base class hd_objective->Empty, by dayz_anim\config.cpp/CfgMarkers/hd_flag/
Updating base class hd_objective->Empty, by dayz_anim\config.cpp/CfgMarkers/hd_arrow/
Updating base class hd_objective->Empty, by dayz_anim\config.cpp/CfgMarkers/hd_ambush/
Updating base class hd_objective->Empty, by dayz_anim\config.cpp/CfgMarkers/hd_destroy/
Updating base class hd_objective->Empty, by dayz_anim\config.cpp/CfgMarkers/hd_start/
Updating base class hd_objective->Empty, by dayz_anim\config.cpp/CfgMarkers/hd_end/
Updating base class hd_objective->Empty, by dayz_anim\config.cpp/CfgMarkers/hd_pickup/
Updating base class hd_objective->Empty, by dayz_anim\config.cpp/CfgMarkers/hd_join/
Updating base class hd_objective->Empty, by dayz_anim\config.cpp/CfgMarkers/hd_warning/
Updating base class hd_objective->Empty, by dayz_anim\config.cpp/CfgMarkers/hd_unknown/
Updating base class hd_objective->Empty, by dayz_anim\config.cpp/CfgMarkers/hd_dot/
Updating base class Flag->Empty, by dayz_anim\config.cpp/CfgMarkers/Select/
Updating base class ->Empty, by dayz_anim\config.cpp/CfgMarkers/SC_flag_0_east/
Updating base class SC_flag_0_east->Empty, by dayz_anim\config.cpp/CfgMarkers/SC_flag_0_west/
Updating base class SC_flag_0_east->Empty, by dayz_anim\config.cpp/CfgMarkers/SC_flag_1_east/
Updating base class SC_flag_0_east->Empty, by dayz_anim\config.cpp/CfgMarkers/SC_flag_1_west/
Updating base class Flag->Empty, by dayz_anim\config.cpp/CfgMarkers/NATO_base/
Updating base class NATO_base->Empty, by dayz_anim\config.cpp/CfgMarkers/b_empty/
Updating base class NATO_base->Empty, by dayz_anim\config.cpp/CfgMarkers/o_empty/
Updating base class NATO_base->Empty, by dayz_anim\config.cpp/CfgMarkers/n_empty/
Updating base class NATO_base->Empty, by dayz_anim\config.cpp/CfgMarkers/b_unknown/
Updating base class NATO_base->Empty, by dayz_anim\config.cpp/CfgMarkers/o_unknown/
Updating base class NATO_base->Empty, by dayz_anim\config.cpp/CfgMarkers/n_unknown/
Updating base class b_empty->Empty, by dayz_anim\config.cpp/CfgMarkers/b_inf/
Updating base class b_inf->Empty, by dayz_anim\config.cpp/CfgMarkers/o_inf/
Updating base class b_inf->Empty, by dayz_anim\config.cpp/CfgMarkers/n_inf/
Updating base class b_empty->Empty, by dayz_anim\config.cpp/CfgMarkers/b_motor_inf/
Updating base class b_motor_inf->Empty, by dayz_anim\config.cpp/CfgMarkers/o_motor_inf/
Updating base class b_motor_inf->Empty, by dayz_anim\config.cpp/CfgMarkers/n_motor_inf/
Updating base class b_empty->Empty, by dayz_anim\config.cpp/CfgMarkers/b_mech_inf/
Updating base class b_mech_inf->Empty, by dayz_anim\config.cpp/CfgMarkers/o_mech_inf/
Updating base class b_mech_inf->Empty, by dayz_anim\config.cpp/CfgMarkers/n_mech_inf/
Updating base class b_empty->Empty, by dayz_anim\config.cpp/CfgMarkers/b_armor/
Updating base class b_armor->Empty, by dayz_anim\config.cpp/CfgMarkers/o_armor/
Updating base class b_armor->Empty, by dayz_anim\config.cpp/CfgMarkers/n_armor/
Updating base class b_empty->Empty, by dayz_anim\config.cpp/CfgMarkers/b_recon/
Updating base class b_recon->Empty, by dayz_anim\config.cpp/CfgMarkers/o_recon/
Updating base class b_recon->Empty, by dayz_anim\config.cpp/CfgMarkers/n_recon/
Updating base class b_empty->Empty, by dayz_anim\config.cpp/CfgMarkers/b_air/
Updating base class b_air->Empty, by dayz_anim\config.cpp/CfgMarkers/o_air/
Updating base class b_air->Empty, by dayz_anim\config.cpp/CfgMarkers/n_air/
Updating base class b_empty->Empty, by dayz_anim\config.cpp/CfgMarkers/b_plane/
Updating base class b_plane->Empty, by dayz_anim\config.cpp/CfgMarkers/o_plane/
Updating base class b_plane->Empty, by dayz_anim\config.cpp/CfgMarkers/n_plane/
Updating base class b_empty->Empty, by dayz_anim\config.cpp/CfgMarkers/b_uav/
Updating base class b_uav->Empty, by dayz_anim\config.cpp/CfgMarkers/o_uav/
Updating base class b_uav->Empty, by dayz_anim\config.cpp/CfgMarkers/n_uav/
Updating base class b_empty->Empty, by dayz_anim\config.cpp/CfgMarkers/b_med/
Updating base class b_med->Empty, by dayz_anim\config.cpp/CfgMarkers/o_med/
Updating base class b_med->Empty, by dayz_anim\config.cpp/CfgMarkers/n_med/
Updating base class b_empty->Empty, by dayz_anim\config.cpp/CfgMarkers/b_art/
Updating base class b_art->Empty, by dayz_anim\config.cpp/CfgMarkers/o_art/
Updating base class b_art->Empty, by dayz_anim\config.cpp/CfgMarkers/n_art/
Updating base class b_art->Empty, by dayz_anim\config.cpp/CfgMarkers/x_art/
Updating base class b_empty->Empty, by dayz_anim\config.cpp/CfgMarkers/b_mortar/
Updating base class b_mortar->Empty, by dayz_anim\config.cpp/CfgMarkers/o_mortar/
Updating base class b_mortar->Empty, by dayz_anim\config.cpp/CfgMarkers/n_mortar/
Updating base class b_mortar->Empty, by dayz_anim\config.cpp/CfgMarkers/x_mortar/
Updating base class b_empty->Empty, by dayz_anim\config.cpp/CfgMarkers/b_hq/
Updating base class b_hq->Empty, by dayz_anim\config.cpp/CfgMarkers/o_hq/
Updating base class b_hq->Empty, by dayz_anim\config.cpp/CfgMarkers/n_hq/
Updating base class b_empty->Empty, by dayz_anim\config.cpp/CfgMarkers/b_support/
Updating base class o_empty->Empty, by dayz_anim\config.cpp/CfgMarkers/o_support/
Updating base class n_empty->Empty, by dayz_anim\config.cpp/CfgMarkers/n_support/
Updating base class b_empty->Empty, by dayz_anim\config.cpp/CfgMarkers/b_maint/
Updating base class o_empty->Empty, by dayz_anim\config.cpp/CfgMarkers/o_maint/
Updating base class n_empty->Empty, by dayz_anim\config.cpp/CfgMarkers/n_maint/
Updating base class b_empty->Empty, by dayz_anim\config.cpp/CfgMarkers/b_service/
Updating base class o_empty->Empty, by dayz_anim\config.cpp/CfgMarkers/o_service/
Updating base class n_empty->Empty, by dayz_anim\config.cpp/CfgMarkers/n_service/
Updating base class NATO_base->Empty, by dayz_anim\config.cpp/CfgMarkers/group_0/
Updating base class group_0->Empty, by dayz_anim\config.cpp/CfgMarkers/group_1/
Updating base class group_0->Empty, by dayz_anim\config.cpp/CfgMarkers/group_2/
Updating base class group_0->Empty, by dayz_anim\config.cpp/CfgMarkers/group_3/
Updating base class group_0->Empty, by dayz_anim\config.cpp/CfgMarkers/group_4/
Updating base class group_0->Empty, by dayz_anim\config.cpp/CfgMarkers/group_5/
Updating base class group_0->Empty, by dayz_anim\config.cpp/CfgMarkers/group_6/
Updating base class group_0->Empty, by dayz_anim\config.cpp/CfgMarkers/group_7/
Updating base class group_0->Empty, by dayz_anim\config.cpp/CfgMarkers/group_8/
Updating base class group_0->Empty, by dayz_anim\config.cpp/CfgMarkers/group_9/
Updating base class group_0->Empty, by dayz_anim\config.cpp/CfgMarkers/group_10/
Updating base class group_0->Empty, by dayz_anim\config.cpp/CfgMarkers/group_11/
Updating base class ->Empty, by dayz_anim\config.cpp/CfgMarkers/waypoint/
Updating base class NATO_base->Empty, by dayz_anim\config.cpp/CfgMarkers/selector_selectable/
Updating base class NATO_base->Empty, by dayz_anim\config.cpp/CfgMarkers/selector_selectedEnemy/
Updating base class NATO_base->Empty, by dayz_anim\config.cpp/CfgMarkers/selector_selectedFriendly/
Updating base class NATO_base->Empty, by dayz_anim\config.cpp/CfgMarkers/selector_selectedMission/
Updating base class Flag->Empty, by dayz_anim\config.cpp/CfgMarkers/HQ/
Updating base class HQ->Empty, by dayz_anim\config.cpp/CfgMarkers/FOB/
Updating base class HQ->Empty, by dayz_anim\config.cpp/CfgMarkers/Airport/
Updating base class HQ->Empty, by dayz_anim\config.cpp/CfgMarkers/Heliport/
Updating base class HQ->Empty, by dayz_anim\config.cpp/CfgMarkers/Artillery/
Updating base class HQ->Empty, by dayz_anim\config.cpp/CfgMarkers/AntiAir/
Updating base class HQ->Empty, by dayz_anim\config.cpp/CfgMarkers/City/
Updating base class HQ->Empty, by dayz_anim\config.cpp/CfgMarkers/Strongpoint/
Updating base class HQ->Empty, by dayz_anim\config.cpp/CfgMarkers/Depot/
Updating base class Flag->Empty, by dayz_anim\config.cpp/CfgMarkers/FireMission/
Updating base class Flag->Empty, by dayz_anim\config.cpp/CfgMarkers/AirTeam/
Updating base class Flag->Empty, by dayz_anim\config.cpp/CfgMarkers/CommandTeam/
Updating base class Flag->Empty, by dayz_anim\config.cpp/CfgMarkers/Headquarters/
Updating base class Flag->Empty, by dayz_anim\config.cpp/CfgMarkers/HeavyTeam/
Updating base class Flag->Empty, by dayz_anim\config.cpp/CfgMarkers/InfantryTeam/
Updating base class Flag->Empty, by dayz_anim\config.cpp/CfgMarkers/LightTeam/
Updating base class Flag->Empty, by dayz_anim\config.cpp/CfgMarkers/Attack/
Updating base class Flag->Empty, by dayz_anim\config.cpp/CfgMarkers/Move/
Updating base class Flag->Empty, by dayz_anim\config.cpp/CfgMarkers/Defend/
Updating base class Flag->Empty, by dayz_anim\config.cpp/CfgMarkers/Vehicle/
Updating base class Flag->Empty, by dayz_anim\config.cpp/CfgMarkers/DestroyedVehicle/
Updating base class Flag->Empty, by dayz_anim\config.cpp/CfgMarkers/RepairVehicle/
Updating base class Flag->Empty, by dayz_anim\config.cpp/CfgMarkers/SalvageVehicle/
Updating base class Flag->Empty, by dayz_anim\config.cpp/CfgMarkers/SupplyVehicle/
Updating base class Flag->Empty, by dayz_anim\config.cpp/CfgMarkers/Town/
Updating base class Flag->Empty, by dayz_anim\config.cpp/CfgMarkers/Camp/
Updating base class ->Empty, by dayz_anim\config.cpp/CfgMarkers/Tank/
Updating base class Tank->Empty, by dayz_anim\config.cpp/CfgMarkers/Man/
Updating base class Tank->Empty, by dayz_anim\config.cpp/CfgMarkers/Air/
Updating base class Tank->Empty, by dayz_anim\config.cpp/CfgMarkers/Car/
Updating base class Tank->Empty, by dayz_anim\config.cpp/CfgMarkers/Boat/
Updating base class ->Empty, by dayz_anim\config.cpp/CfgMarkers/TownDefense0Supply4/
Updating base class TownDefense0Supply4->Empty, by dayz_anim\config.cpp/CfgMarkers/TownDefense1Supply3/
Updating base class TownDefense0Supply4->Empty, by dayz_anim\config.cpp/CfgMarkers/TownDefense2Supply2/
Updating base class TownDefense0Supply4->Empty, by dayz_anim\config.cpp/CfgMarkers/TownDefense3Supply1/
Updating base class TownDefense0Supply4->Empty, by dayz_anim\config.cpp/CfgMarkers/TownDefense4Supply0/
Updating base class Faction_USA_EP1->Empty, by dayz_anim\config.cpp/CfgMarkers/Faction_BritishArmedForces_BAF/
Updating base class BulletBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/B_127x108_APHE/
Updating base class BulletBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/B_145x115_AP/
Updating base class BulletBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/B_20mm_AP/
Updating base class BulletBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/B_20mm_AA/
Updating base class BulletBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/B_23mm_AA/
Updating base class B_23mm_AA->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/B_23mm_HE/
Updating base class B_23mm_AA->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/B_23mm_AP/
Updating base class BulletBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/B_23mm_APHE/
Updating base class BulletBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/B_25mm_HE/
Updating base class B_25mm_HE->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/B_25mm_HEI/
Updating base class BulletBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/B_25mm_APDS/
Updating base class BulletBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/B_30mm_AP/
Updating base class BulletBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/B_30mmA10_AP/
Updating base class BulletBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/B_30mm_HE/
Updating base class BulletBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/B_30mm_AA/
Updating base class ShellCore->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/ShellBase/
Updating base class ShellBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/Sh_105_HE/
Updating base class Sh_105_HE->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/Sh_100_HE/
Updating base class ShellBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/Sh_120_HE/
Updating base class ShellBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/Sh_120_SABOT/
Updating base class ShellBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/Sh_122_HE/
Updating base class ShellBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/Sh_125_HE/
Updating base class ShellBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/Sh_125_SABOT/
Updating base class ShellBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/Sh_85_HE/
Updating base class ShellBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/Sh_85_AP/
Updating base class RocketCore->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/RocketBase/
Updating base class RocketCore->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/G_Camel_HE/
Updating base class RocketBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/R_Hydra_HE/
Updating base class RocketBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/R_57mm_HE/
Updating base class RocketBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/R_80mm_HE/
Updating base class RocketBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/R_S8T_AT/
Updating base class RocketBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/R_RPG18_AT/
Updating base class RocketBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/R_PG7V_AT/
Updating base class R_PG7V_AT->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/R_PG7VL_AT/
Updating base class R_PG7V_AT->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/R_PG7VR_AT/
Updating base class R_PG7V_AT->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/R_OG7_AT/
Updating base class RocketBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/R_PG9_AT/
Updating base class R_PG9_AT->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/R_OG9_HE/
Updating base class RocketBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/R_SMAW_HEDP/
Updating base class R_SMAW_HEDP->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/R_SMAW_HEAA/
Updating base class RocketBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/R_GRAD/
Updating base class RocketBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/R_MLRS/
Updating base class MissileCore->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/MissileBase/
Updating base class MissileBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/M_Javelin_AT/
Updating base class MissileBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/M_Stinger_AA/
Updating base class MissileBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/M_Sidewinder_AA/
Updating base class M_Sidewinder_AA->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/M_Sidewinder_AA_F35/
Updating base class MissileBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/M_Strela_AA/
Updating base class M_Strela_AA->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/M_Igla_AA/
Updating base class MissileBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/M_AT5_AT/
Updating base class M_AT5_AT->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/M_AT13_AT/
Updating base class MissileBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/M_TOW_AT/
Updating base class M_TOW_AT->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/M_TOW2_AT/
Updating base class MissileBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/M_AT10_AT/
Updating base class M_AT10_AT->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/M_AT11_AT/
Updating base class MissileBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/M_Hellfire_AT/
Updating base class MissileBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/M_Vikhr_AT/
Updating base class MissileBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/M_Maverick_AT/
Updating base class MissileBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/M_R73_AA/
Updating base class MissileBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/M_Ch29_AT/
Updating base class MissileBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/M_AT2_AT/
Updating base class MissileBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/M_AT6_AT/
Updating base class M_AT6_AT->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/M_AT9_AT/
Updating base class MissileBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/M_9M311_AA/
Updating base class LaserBombCore->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/Bo_GBU12_LGB/
Updating base class Bo_GBU12_LGB->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/Bo_GBU12_LGB_F35/
Updating base class BombCore->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/Bo_FAB_250/
Updating base class Bo_FAB_250->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/Bo_Mk82/
Updating base class B_30mm_HE->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/B_30x113mm_M789_HEDP/
Updating base class ShellBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/ARTY_Sh_Base/
Updating base class FlareBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/ARTY_Flare_Small/
Updating base class ARTY_Flare_Small->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/ARTY_Flare_Medium/
Updating base class ARTY_Sh_Base->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/ARTY_Sh_Base_NET/
Updating base class ARTY_Sh_Base_NET->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/ARTY_Sh_105_NET/
Updating base class ARTY_Sh_105_NET->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/ARTY_Sh_105_NET_NOFX/
Updating base class ARTY_Sh_105_NET->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/ARTY_Sh_105_LASNET/
Updating base class ARTY_Sh_Base_NET->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/ARTY_Sh_122_NET/
Updating base class ARTY_Sh_122_NET->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/ARTY_Sh_122_NET_NOFX/
Updating base class ARTY_Sh_122_NET->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/ARTY_Sh_122_LASNET/
Updating base class ARTY_Sh_Base_NET->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/ARTY_Sh_81_NET/
Updating base class ARTY_Sh_Base_NET->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/ARTY_Sh_82_NET/
Updating base class ARTY_Sh_Base_NET->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/ARTY_Sh_120_NET/
Updating base class ARTY_Sh_Base_NET->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/ARTY_Sh_227_NET/
Updating base class ARTY_Sh_Base->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/ARTY_Sh_105_HE/
Updating base class ARTY_Sh_105_HE->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/ARTY_Sh_105_WP/
Updating base class ARTY_Sh_105_HE->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/ARTY_Sh_105_SADARM/
Updating base class ARTY_Sh_105_HE->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/ARTY_Sh_105_LASER/
Updating base class ARTY_Sh_105_HE->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/ARTY_Sh_105_ILLUM/
Updating base class ARTY_Sh_105_HE->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/ARTY_Sh_105_SMOKE/
Updating base class ARTY_Sh_Base->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/ARTY_Sh_81_HE/
Updating base class ARTY_Sh_81_HE->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/ARTY_Sh_81_WP/
Updating base class ARTY_Sh_81_HE->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/ARTY_Sh_81_ILLUM/
Updating base class R_MLRS->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/ARTY_R_227mm_HE_Rocket/
Updating base class ARTY_Sh_Base->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/ARTY_R_227mm_HE/
Updating base class ARTY_Sh_Base->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/ARTY_Sh_122_HE/
Updating base class ARTY_Sh_122_HE->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/ARTY_Sh_122_WP/
Updating base class ARTY_Sh_122_HE->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/ARTY_Sh_122_SADARM/
Updating base class ARTY_Sh_122_HE->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/ARTY_Sh_122_LASER/
Updating base class ARTY_Sh_122_HE->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/ARTY_Sh_122_ILLUM/
Updating base class ARTY_Sh_122_HE->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/ARTY_Sh_122_SMOKE/
Updating base class RocketBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/ARTY_SADARM_PROJO/
Updating base class ARTY_SADARM_PROJO->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/ARTY_SADARM_NET/
Updating base class RocketBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/ARTY_SADARM_BURST/
Updating base class ShellBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/ARTY_SmokeShellWhite/
Updating base class ARTY_Sh_Base->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/ARTY_Sh_82_HE/
Updating base class ARTY_Sh_82_HE->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/ARTY_Sh_82_WP/
Updating base class ARTY_Sh_82_HE->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/ARTY_Sh_82_ILLUM/
Updating base class R_GRAD->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/ARTY_R_120mm_HE_Rocket/
Updating base class ARTY_Sh_Base->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/ARTY_R_120mm_HE/
Updating base class ShellBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/Warfare82mmMortar/
Updating base class MissileBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/M_NLAW_AT/
Updating base class BulletBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/Sh_40_HE/
Updating base class Sh_40_HE->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/Sh_40_SABOT/
Updating base class M_Hellfire_AT->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/M_CRV7_AT/
Updating base class R_Hydra_HE->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/M_CRV7_HEPD/
Updating base class M_CRV7_HEPD->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/M_CRV7_FAT/
Updating base class TimeBombCore->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/BAF_ied_v1/
Updating base class TimeBombCore->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/BAF_ied_v2/
Updating base class TimeBombCore->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/BAF_ied_v3/
Updating base class TimeBombCore->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/BAF_ied_v4/
Updating base class Sh_105_HE->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/Sh_100_HEAT/
Updating base class Sh_120_HE->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/Sh_105_HESH/
Updating base class Sh_120_SABOT->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/Sh_105_APDS/
Updating base class R_SMAW_HEDP->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/R_MEEWS_HEDP/
Updating base class R_SMAW_HEAA->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/R_MEEWS_HEAT/
Updating base class ARTY_Sh_Base->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/ARTY_Sh_120_HE/
Updating base class ShellBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/Sh_81_HE/
Updating base class Sh_81_HE->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/Sh_81_WP/
Updating base class Sh_81_HE->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/Sh_81_ILLUM/
Updating base class ShellBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/Sh_82_HE/
Updating base class Sh_82_HE->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/Sh_82_WP/
Updating base class Sh_82_HE->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/Sh_82_ILLUM/
Updating base class Sh_122_HE->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/Sh_122_WP/
Updating base class Sh_122_HE->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/Sh_122_SADARM/
Updating base class Sh_122_HE->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/Sh_122_LASER/
Updating base class Sh_122_HE->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/Sh_122_ILLUM/
Updating base class Sh_122_HE->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/Sh_122_SMOKE/
Updating base class Sh_105_HE->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/Sh_105_WP/
Updating base class Sh_105_HE->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/Sh_105_SADARM/
Updating base class Sh_105_HE->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/Sh_105_LASER/
Updating base class Sh_105_HE->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/Sh_105_ILLUM/
Updating base class Sh_105_HE->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/Sh_105_SMOKE/
Updating base class ShellBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/120mmHE_M120/
Updating base class M_TOW_AT->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/M_47_AT_EP1/
Updating base class TimeBombCore->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/PMC_ied_v1/
Updating base class TimeBombCore->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/PMC_ied_v2/
Updating base class TimeBombCore->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/PMC_ied_v3/
Updating base class TimeBombCore->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/PMC_ied_v4/
Updating base class G_30mm_HE->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/G_30mm_HE_heli/
Updating base class BulletBase->FakeAmmo, by dayz_anim\config.cpp/CfgAmmo/B_19mm_HE/
Updating base class ->Soldier_Crew_PMC, by dayz_factions\config.cpp/CfgVehicles/Survivor2_DZ/
Updating base class ->Soldier_Crew_PMC, by dayz_factions\config.cpp/CfgVehicles/SurvivorW2_DZ/
Updating base class FakeAmmo->RocketBase, by ca\communityconfigurationproject_e\ai_disabledatlauncheruseagainstinfantry\config.bin/CfgAmmo/R_RPG18_AT/
Updating base class FakeAmmo->RocketBase, by ca\communityconfigurationproject_e\ai_disabledatlauncheruseagainstinfantry\config.bin/CfgAmmo/R_PG7V_AT/
Updating base class FakeAmmo->R_PG7V_AT, by ca\communityconfigurationproject_e\ai_disabledatlauncheruseagainstinfantry\config.bin/CfgAmmo/R_OG7_AT/
Updating base class FakeAmmo->RocketBase, by ca\communityconfigurationproject_e\ai_disabledatlauncheruseagainstinfantry\config.bin/CfgAmmo/R_PG9_AT/
Updating base class FakeAmmo->R_PG9_AT, by ca\communityconfigurationproject_e\ai_disabledatlauncheruseagainstinfantry\config.bin/CfgAmmo/R_OG9_HE/
Updating base class FakeAmmo->R_SMAW_HEDP, by ca\communityconfigurationproject_e\ai_disabledatlauncheruseagainstinfantry\config.bin/CfgAmmo/R_SMAW_HEAA/
Updating base class FakeAmmo->MissileBase, by ca\communityconfigurationproject_e\ai_improvedt90atmissileuse\config.bin/CfgAmmo/M_AT10_AT/
Updating base class FakeAmmo->M_AT10_AT, by ca\communityconfigurationproject_e\ai_improvedt90atmissileuse\config.bin/CfgAmmo/M_AT11_AT/
Updating base class FakeAmmo->ShellBase, by ca\communityconfigurationproject_e\ai_improvedtankgunnerheandatammouse\config.bin/CfgAmmo/Sh_81_HE/
Updating base class FakeAmmo->ShellBase, by ca\communityconfigurationproject_e\ai_improvedtankgunnerheandatammouse\config.bin/CfgAmmo/Sh_82_HE/
Updating base class FakeAmmo->ShellBase, by ca\communityconfigurationproject_e\ai_improvedtankgunnerheandatammouse\config.bin/CfgAmmo/Sh_85_HE/
Updating base class FakeAmmo->ShellBase, by ca\communityconfigurationproject_e\ai_improvedtankgunnerheandatammouse\config.bin/CfgAmmo/120mmHE_M120/
Updating base class FakeAmmo->ShellBase, by ca\communityconfigurationproject_e\ai_improvedtankgunnerheandatammouse\config.bin/CfgAmmo/Sh_105_HE/
Updating base class FakeAmmo->Sh_105_HE, by ca\communityconfigurationproject_e\ai_improvedtankgunnerheandatammouse\config.bin/CfgAmmo/Sh_100_HE/
Updating base class FakeAmmo->ShellBase, by ca\communityconfigurationproject_e\ai_improvedtankgunnerheandatammouse\config.bin/CfgAmmo/Sh_120_HE/
Updating base class FakeAmmo->Sh_120_HE, by ca\communityconfigurationproject_e\ai_improvedtankgunnerheandatammouse\config.bin/CfgAmmo/Sh_105_HESH/
Updating base class FakeAmmo->ShellBase, by ca\communityconfigurationproject_e\ai_improvedtankgunnerheandatammouse\config.bin/CfgAmmo/Sh_122_HE/
Updating base class FakeAmmo->ShellBase, by ca\communityconfigurationproject_e\ai_improvedtankgunnerheandatammouse\config.bin/CfgAmmo/Sh_125_HE/
Updating base class FakeAmmo->BulletBase, by ca\communityconfigurationproject_e\ai_improvedtankgunnerheandatammouse\config.bin/CfgAmmo/B_25mm_APDS/
Updating base class FakeAmmo->BulletBase, by ca\communityconfigurationproject_e\ai_improvedtankgunnerheandatammouse\config.bin/CfgAmmo/B_30mm_AP/
Updating base class FakeAmmo->ShellBase, by ca\communityconfigurationproject_e\ai_improvedtankgunnerheandatammouse\config.bin/CfgAmmo/Sh_85_AP/
Updating base class FakeAmmo->Sh_105_HE, by ca\communityconfigurationproject_e\ai_improvedtankgunnerheandatammouse\config.bin/CfgAmmo/Sh_100_HEAT/
Updating base class FakeAmmo->MissileBase, by ca\communityconfigurationproject_e\ai_improvedtunguskaaamissileuse\config.bin/CfgAmmo/M_9M311_AA/
Updating base class FakeAmmo->BulletBase, by ca\communityconfigurationproject_e\ai_madeaiusectwsvsinfantry\config.bin/CfgAmmo/Sh_40_HE/
Updating base class FakeAmmo->Sh_40_HE, by ca\communityconfigurationproject_e\ai_madeaiusectwsvsinfantry\config.bin/CfgAmmo/Sh_40_SABOT/
Updating base class FakeAmmo->MissileBase, by ca\communityconfigurationproject_e\gameplay_fixedat1model\config.bin/CfgAmmo/M_AT5_AT/
Updating base class FakeAmmo->MissileBase, by ca\communityconfigurationproject_e\gameplay_fixedat1model\config.bin/CfgAmmo/M_Vikhr_AT/
Updating base class FakeAmmo->MissileBase, by ca\communityconfigurationproject_e\gameplay_fixedat1model\config.bin/CfgAmmo/M_AT6_AT/
Updating base class FakeAmmo->RocketCore, by ca\communityconfigurationproject_e\gameplay_fixedat1model\config.bin/CfgAmmo/RocketBase/
Updating base class FakeAmmo->R_SMAW_HEDP, by ca\communityconfigurationproject_e\gameplay_fixedat1model\config.bin/CfgAmmo/R_MEEWS_HEDP/
Updating base class FakeAmmo->R_SMAW_HEAA, by ca\communityconfigurationproject_e\gameplay_fixedat1model\config.bin/CfgAmmo/R_MEEWS_HEAT/
Updating base class FakeAmmo->BulletBase, by ca\communityconfigurationproject_e\gameplay_fixedm242ammostats\config.bin/CfgAmmo/B_25mm_HE/
Updating base class FakeAmmo->B_25mm_HE, by ca\communityconfigurationproject_e\gameplay_fixedm242ammostats\config.bin/CfgAmmo/B_25mm_HEI/
Updating base class FakeAmmo->MissileCore, by ca\communityconfigurationproject_e\gameplay_fixedmissilespeeds\config.bin/CfgAmmo/MissileBase/
Updating base class FakeAmmo->MissileBase, by ca\communityconfigurationproject_e\gameplay_fixedmissilespeeds\config.bin/CfgAmmo/M_Javelin_AT/
Updating base class FakeAmmo->MissileBase, by ca\communityconfigurationproject_e\gameplay_fixedmissilespeeds\config.bin/CfgAmmo/M_Stinger_AA/
Updating base class FakeAmmo->MissileBase, by ca\communityconfigurationproject_e\gameplay_fixedmissilespeeds\config.bin/CfgAmmo/M_Sidewinder_AA/
Updating base class FakeAmmo->MissileBase, by ca\communityconfigurationproject_e\gameplay_fixedmissilespeeds\config.bin/CfgAmmo/M_Strela_AA/
Updating base class FakeAmmo->M_Strela_AA, by ca\communityconfigurationproject_e\gameplay_fixedmissilespeeds\config.bin/CfgAmmo/M_Igla_AA/
Updating base class FakeAmmo->M_AT5_AT, by ca\communityconfigurationproject_e\gameplay_fixedmissilespeeds\config.bin/CfgAmmo/M_AT13_AT/
Updating base class FakeAmmo->MissileBase, by ca\communityconfigurationproject_e\gameplay_fixedmissilespeeds\config.bin/CfgAmmo/M_TOW_AT/
Updating base class FakeAmmo->M_TOW_AT, by ca\communityconfigurationproject_e\gameplay_fixedmissilespeeds\config.bin/CfgAmmo/M_TOW2_AT/
Updating base class FakeAmmo->M_TOW_AT, by ca\communityconfigurationproject_e\gameplay_fixedmissilespeeds\config.bin/CfgAmmo/M_47_AT_EP1/
Updating base class FakeAmmo->MissileBase, by ca\communityconfigurationproject_e\gameplay_fixedmissilespeeds\config.bin/CfgAmmo/M_Hellfire_AT/
Updating base class FakeAmmo->M_Hellfire_AT, by ca\communityconfigurationproject_e\gameplay_fixedmissilespeeds\config.bin/CfgAmmo/M_CRV7_AT/
Updating base class FakeAmmo->MissileBase, by ca\communityconfigurationproject_e\gameplay_fixedmissilespeeds\config.bin/CfgAmmo/M_Maverick_AT/
Updating base class FakeAmmo->MissileBase, by ca\communityconfigurationproject_e\gameplay_fixedmissilespeeds\config.bin/CfgAmmo/M_R73_AA/
Updating base class FakeAmmo->MissileBase, by ca\communityconfigurationproject_e\gameplay_fixedmissilespeeds\config.bin/CfgAmmo/M_Ch29_AT/
Updating base class FakeAmmo->MissileBase, by ca\communityconfigurationproject_e\gameplay_fixedmissilespeeds\config.bin/CfgAmmo/M_AT2_AT/
Updating base class FakeAmmo->M_AT6_AT, by ca\communityconfigurationproject_e\gameplay_fixedmissilespeeds\config.bin/CfgAmmo/M_AT9_AT/
Updating base class FakeAmmo->MissileBase, by ca\communityconfigurationproject_e\gameplay_fixedmissilespeeds\config.bin/CfgAmmo/M_NLAW_AT/
Updating base class FakeAmmo->RocketBase, by ca\communityconfigurationproject_e\gameplay_fixedmissilespeeds\config.bin/CfgAmmo/R_Hydra_HE/
Updating base class FakeAmmo->RocketBase, by ca\communityconfigurationproject_e\gameplay_fixedmissilespeeds\config.bin/CfgAmmo/R_57mm_HE/
Updating base class FakeAmmo->RocketBase, by ca\communityconfigurationproject_e\gameplay_fixedmissilespeeds\config.bin/CfgAmmo/R_80mm_HE/
Updating base class FakeAmmo->RocketBase, by ca\communityconfigurationproject_e\gameplay_fixedmissilespeeds\config.bin/CfgAmmo/R_S8T_AT/
Updating base class FakeAmmo->R_PG7V_AT, by ca\communityconfigurationproject_e\gameplay_fixedmissilespeeds\config.bin/CfgAmmo/R_PG7VL_AT/
Updating base class FakeAmmo->R_PG7V_AT, by ca\communityconfigurationproject_e\gameplay_fixedmissilespeeds\config.bin/CfgAmmo/R_PG7VR_AT/
Updating base class FakeAmmo->RocketBase, by ca\communityconfigurationproject_e\gameplay_fixedmissilespeeds\config.bin/CfgAmmo/R_SMAW_HEDP/
Updating base class FakeAmmo->RocketBase, by ca\communityconfigurationproject_e\gameplay_fixedmissilespeeds\config.bin/CfgAmmo/R_GRAD/
Updating base class FakeAmmo->RocketBase, by ca\communityconfigurationproject_e\gameplay_fixedmissilespeeds\config.bin/CfgAmmo/R_MLRS/
Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon
Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
"[NAC AII 1987Factions] :: AII server conditions REMOVED."
"[NAC AII 1987Factions] :: AII light system REMOVED."
Error in expression <;
_recompile = (count _this) > 0;


if (BIS_fnc_init && !_recompile) exitwith {t>
  Error position: <BIS_fnc_init && !_recompile) exitwith {t>
  Error Undefined variable in expression: bis_fnc_init
File ca\Modules\Functions\init.sqf, line 28
"DAYZ: CLIENT IS RUNNING DAYZ_CODE "1.7.6.1""
"PLOGIN: Initating"
"PLOGIN: Player Model Exists"
"PLOGIN: Player Ready"
"PLOGIN: Requesting Authentication... (42)"
"PLAYER RESULT: true"
"PLOGIN: authenticated with : ["42",[],[],[0,0,0],true,"1.7.6.1","Survivor4_DZ",true,false]"
"Attempting to switch model"
"[]"
"[]"
"Swichtable Unit Created. Equipment:"
"[]"
"[]"
"[[],[]]"
"[[],[]]"
"Attempting Phase two..."
"Finished..."
"player42 = player"
"NearestCity[Location NameLocal at 5067, 10273,Location NameVillage at 5784, 10768,Location NameVillage at 5718, 9893,Location NameLocal at 4831, 10836,Location NameVillage at 6296, 10798]"
2nd UV set needed, but not defined in ReportStack not available
AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret
AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun
Center for exposure map of Agent 0x1b558080 not available
Center for exposure map of Agent 0x1b558080 not available
Center for exposure map of Agent 0x1b558080 not available
Center for exposure map of Agent 0x1b558080 not available
Center for exposure map of Agent 0x1b558080 not available
Center for exposure map of Agent 0x1b558080 not available
Center for exposure map of Agent 0x1b558080 not available
Center for exposure map of Agent 0x257b0040 not available
Center for exposure map of Agent 0x2da60080 not available
Center for exposure map of Agent 0x1a98e080 not available
2nd UV set needed, but not defined in ReportStack not available
2nd UV set needed, but not defined in ReportStack not available
2nd UV set needed, but not defined in ReportStack not available
2nd UV set needed, but not defined in ReportStack not available
Saving undefined enum value -1 / 10, context /Vehicles/InvisibleFar/Vehicles/Item59.targetSide
Center for exposure map of Agent 0x27386080 not available
2nd UV set needed, but not defined in ReportStack not available
2nd UV set needed, but not defined in ReportStack not available
2nd UV set needed, but not defined in ReportStack not available
2nd UV set needed, but not defined in ReportStack not available
Duplicate weapon ItemCompass detected for BanditW1_DZ
Saving undefined enum value -1 / 10, context /Vehicles/InvisibleFar/Vehicles/Item59.targetSide
2nd UV set needed, but not defined in ReportStack not available
2nd UV set needed, but not defined in ReportStack not available
2nd UV set needed, but not defined in ReportStack not available
Saving undefined enum value -1 / 10, context /Vehicles/InvisibleFar/Vehicles/Item59.targetSide
2nd UV set needed, but not defined in ReportStack not available
2nd UV set needed, but not defined in ReportStack not available
2nd UV set needed, but not defined in ReportStack not available
2nd UV set needed, but not defined in ReportStack not available
2nd UV set needed, but not defined in ReportStack not available
2nd UV set needed, but not defined in ReportStack not available
Duplicate weapon ItemMatchbox detected for Thief6_DZ
2nd UV set needed, but not defined in ReportStack not available
2nd UV set needed, but not defined in ReportStack not available
"total value = 35"
"mag value = 10"
"weap value = 25"
Bad DXT2-5 mipmap size
"total value = 30"
"mag value = 5"
"weap value = 25"
2nd UV set needed, but not defined in ReportStack not available
"total value = 40"
"mag value = 15"
"weap value = 25"
"total value = 25"
"mag value = 0"
"weap value = 25"
"total value = 25"
"mag value = 0"
"weap value = 25"
2nd UV set needed, but not defined in ReportStack not available
2nd UV set needed, but not defined in ReportStack not available
2nd UV set needed, but not defined in ReportStack not available
"total value = 321"
"mag value = 15"
"weap value = 306"
Bad DXT2-5 mipmap size
"total value = 30"
"mag value = 5"
"weap value = 25"
2nd UV set needed, but not defined in ReportStack not available
Center for exposure map of Agent 0x3860a040 not available
"total value = 35"
"mag value = 10"
"weap value = 25"
"total value = 25"
"mag value = 0"
"weap value = 25"
"total value = 25"
"mag value = 0"
"weap value = 25"
"total value = 40"
"mag value = 15"
"weap value = 25"
Warning Message: No entry 'bin\config.bin/CfgWeapons.Skin_Survivor31_DZ'.
Warning Message: No entry '.scope'.
Warning Message: '/' is not a value
Warning Message: Error: creating weapon Skin_Survivor31_DZ with scope=private
Warning Message: No entry '.displayName'.
Warning Message: '/' is not a value
Warning Message: No entry '.nameSound'.
Warning Message: '/' is not a value
Warning Message: No entry '.type'.
Warning Message: '/' is not a value
Warning Message: No entry '.picture'.
Warning Message: '/' is not a value
Warning Message: No entry '.Library'.
Warning Message: No entry '.libTextDesc'.
Warning Message: '/' is not a value
Warning Message: No entry '.model'.
Warning Message: '/' is not a value
Warning Message: No entry '.simulation'.
Warning Message: '/' is not a value
Warning Message: No entry '.fireLightDuration'.
Warning Message: '/' is not a value
Warning Message: No entry '.fireLightIntensity'.
Warning Message: '/' is not a value
Warning Message: No entry '.weaponLockDelay'.
Warning Message: '/' is not a value
Warning Message: No entry '.weaponLockSystem'.
Warning Message: '/' is not a value
Warning Message: No entry '.cmImmunity'.
Warning Message: '/' is not a value
Warning Message: No entry '.lockingTargetSound'.
Warning Message: Size: '/' not an array
Warning Message: No entry '.lockedTargetSound'.
Warning Message: Size: '/' not an array
Warning Message: No entry '.muzzles'.
Warning Message: Size: '/' not an array
No owner
No owner
No owner
No owner
Saving undefined enum value -1 / 10, context /Vehicles/InvisibleFar/Vehicles/Item82.targetSide
