Problem with the AI

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Problem with the AI

Thorr Lucky
I've been playing this for about a week now, and ive been on the hunt for the elusive "friendly AI" while doing so... ive killed a LOT of unfriendly AI, and I've had to restart 3 times now because after i kill about 50 or so, they just stop spawning and im alone in the world again.... Is this a bug? Is there a way around it? What can I do?
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Re: Problem with the AI

Thorr Lucky
Sorry if this is not in the right thread. It seemed liek the most fitting place.
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Re: Problem with the AI

Above
Administrator
Hello, Thorr. What are you doing to make them respawn? (When you're trying to get them to respawn).


AI is triggered when you exit/enter a trigger again.

EDIT: And what release are you playing?
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Re: Problem with the AI

Haleks
This post was updated on .
Above wrote
AI is triggered when you exit/enter a trigger again.
Do bandits respawn right away when the player crosses that trigger several times? I notice some stutter each time I walk into/get out a trigger zone. If this is the case, ain't it possible to set up a timer preventing the trigger to be triggered (lol) right away?
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Re: Problem with the AI

Thorr Lucky
In reply to this post by Above
Im playing the newest one. and i've run(on foot several times, in several vehicles, and by heli) all over the map, and it seems like i've been hitting a cap around 50-55 killed.
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Re: Problem with the AI

Haleks
Do the Zeds keep spawning though? That would be weird if you have Zeds spawning and no more bandits.
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Re: Problem with the AI

Thorr Lucky
Yeah, they continue to spawn, its not jsut in one area though, the zombies spawn like nromal, but no bandits anywhere on the map...
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Re: Problem with the AI

Haleks
In reply to this post by Haleks
I did some research - without any luck though...
I advise you to use the clean up dead bodies feature in the cheat menu : if you teleport or fly/drive around the map to kill things, you might have a lot of dead bodies, loot&Zeds spawn on going and a lot of scripts running at the same time...

I did some test with Loki's (wich is a stress testing tool to begin with) and noticed that an overload of scripts/units to handle would slow down their execution - at one point nothing won't spawn anymore unless you quit the game & reload in order to re-initialize everything.
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Re: Problem with the AI

Thorr Lucky
I would clear out the airfield or a town by killing everyone and clean up the dead bodies after i had looted, there is no way that's what's causing it, but maybe its just something to do with my game. Oh well, thanks, much appreciated :)
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Re: Problem with the AI

Haleks
I guess I'll go on a hunt and see what happens on mine.